![]() Two structures never generate in the same region, although they might overlap if they generate close to the separation border. This leaves only a 368×368 block section in Java Edition or 416×416 block section in Bedrock Edition where a structure can generate. The green color is where they can generate and red is where they cannot. The black lines represent each region and the dots represent coordinates. The Nether structure generation in Bedrock Edition. The green color is where they can generate and red is where they cannot.Įach region has a four chunk separation located on the south and east borders of the region in which neither a fortress nor a bastion can generate. The Nether structure generation in Java Edition. The regions are 432×432 blocks in Java Edition and 480×480 blocks in Bedrock Edition. To do so, the game splits the Nether into regions in which one of either a fortress or a bastion remnant can generate. If you don't want to deal with nether portal linking, and would just like to access the nether, know that players before you have already created safe passage to the nether, and so you can always type /res tp nether.Nether fortresses generate in all Nether biomes. Other players may create portals in the future that could link to your portals by accident, so be aware of this issue and let the other players know about this tutorial. Remember to protect both your portals and the surrounding bases. It is preferable to use the same y coord for both portals. Then use the following equations to calculate xz nether coords:Įnter the nether through your home portal, then within the nether, travel to the xz coords that you calculated, and create a brand new portal there to return to your overworld portal. Write down the xz coords of the portal where your overworld base is. If there is no portal there, you may be sent to a different portal nearby, which will cause the teleport problems you've experienced so far. The key is to remember that the overworld is 8 times "larger" than the nether, so all coordinates match in a 1:8 ratio.Įxample, an overworld portal located at "x:800 z:16" is guaranteed to send you to a nether portal at "x:100 z:2" if you create a nether portal in that spot. There is a method to make a pair of portals that are guaranteed to link together. Note that while the overworld portal on the right will send players to this nether portal, they won't be able to return and will instead be sent to the closer overworld portal on the left. In rare cases, a new portal would be created in the overworld where you will teleport to, that is nearby your base but not exactly the same portal.Ībove is an image of how a nether portal would send players back to the closest overworld portal. In most cases however, the portal in the nether will fail to find your base, and will instead teleport you to the closest existing portal in the overworld, which would likely be in someone else's base. If you're lucky, the portal in the nether will bring you back to your base. Regardless of how many overworld portals are made, all of them will send you to the same nether portal unless another one exists close by. ![]() As a direct result of this, when you make your portal in your overworld base, instead of creating a corresponding portal in the nether that will link to your portal, you would be teleported to an existing portal within the nether, probably created by a previous visitor.Ībove is an image of how all created overworld portals would link to an existing nether portal within their range. This is different to a singleplayer world because players have already ventured the nether before you. This tutorial should help to explain the phenomenon of nether portal linking, as well as show you how to make a guaranteed pair of portals between your overworld base and your nether mines.įirstly, you need to understand that you are currently on an international server, namely Dogecraft. "How do I make a nether portal to go where I want?". ![]()
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